Dungeons & Dragons tries again, 20 years later

The basic structure of Dungeons & Dragons lends itself perfectly to film adaptation. Why did it take so long to do this successfully? Probably because the first people who tried it all the way back in the year 2000 shat the bed, inspiring risk-averse studios to avoid the IP for 20 years.

Hallelujah! The curse is broken!

Listen in if you want to hear CJ nail the nerdery by pointing out all the RPG-lover easter eggs, while Jordan breaks down what makes the script so satisfying.

Also, tell your friends: Nerd Critic is going to be the biggest movie podcast in the world.

Soon, now. Very soon.

In the meantime, here's a link to a better movie podcast, if you're in the market.

Us, elsewhere:

CJ’s book on Amazon:
https://a.co/d/8nqtUL2

Dispatches from Inner Space

(Jordan’s Substack):
thedispatches.substack.com

By the Books

(Jordan’s other Substack):
bythebooks.substack.com

And as always…

If you have comments, questions, recommendations for future episodes — whatever! — please drop us a line. You can even send us an audio recording and we’ll almost certainly put it in the show. And then you’d be famous, which everyone knows is what you really want.

Cj LindseyComment